MAP28: Cell Block Hell (Rabbit's All-comers Mapping Project)

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RAMP maps 20-29

01 10 11 12 13 14 15 16 17 18 19
(20 - 29)
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Cell Block Hell is the twenty-eighth map of Rabbit's All-comers Mapping Project. It was designed by Blue Pheonix and uses the music track "".

Walkthrough[edit]

Map of Cell Block Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the shotgun, go to the flooded toilet nearby and use the north wall to lower into the sewer where you can get a megaarmor. Using the panel there opens a wall to a berserk pack. (sector 1126)
  2. In the area with two marble platforms, shoot the cross switch to the east, then the one to the west, then the middle one. Make sure to shoot the middle one last, as you will not be able to get the secret if you shoot it before the side switches. If you do it right, a platform forms between the marble platforms, and you can get on the marble platforms and get a backpack, a box of shotgun shells, a box of ammo, and a megasphere. (sector 1)
  3. Outside, head to the center of the map and go to the rocks where the lamps are. On the horizontal wall, between the lamps, open the south wall to get energy cells and a BFG9000. (sector 720)
  4. Head up the steps to the base to the north. When the door opens, go through and use the blue wall to your left to get a computer area map. (sector 1210)
  5. Head to the east end of the outside area. Find the health bonuses and you will see a well. Yank the chain twice to reveal a soul sphere. (sector 149)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north. (thing 764)
  2. facing west. (thing 765)
  3. facing west. (thing 766)
  4. facing north. (thing 767)
  5. facing north. (thing 768)
  6. facing west. (thing 769)
  7. facing west. (thing 770)

Statistics[edit]

Map data[edit]

Things 948
Vertices 9409*
Linedefs 8795
Sidedefs 14163
Sectors 1258
* The vertex count without the effect of node building is 7313.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]