MAP28: Climbing Blood Mountain (Akeldama)


Akeldama maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Climbing Blood Mountain is the twenty-eighth map of Akeldama. It was designed by Adam Woodmansey (Khorus) and uses the music track " ".


Map of Climbing Blood Mountain
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the blood area east of the starting area, use the switch here, then go to the southwest part of this ledge and shoot the eye that you can barely see. This opens up the area to the south with a megasphere and ammo. (sector 564)
  2. After using the switch mentioned in the previous secret, head back east and use the lift to go up. Jump to the west but avoid the teleporter and go south into the blood. Get on the west wall, then use it to access the rocks to the south. Press on the window to get ammo in a small cluster. (sector 473)
  3. Head west from the BFG9000 then head outside on the ledge. Head east to get backpacks and stimpacks. (sector 227)
  4. On the outer ledge at the northwest part of the map, head east but instead of heading further east through the corridor, head south for another ammo cache to appear. (sector 836)
  5. Now head east through that corridor and when you are outside again the wall to the east will lower. Get on it and quickly head east onto the block with the soul sphere and energy cells. (sector 258)


Four candles (Things 831 through 834) in the northwestern yard have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 1087
Vertices 4974*
Linedefs 4868
Sidedefs 7325
Sectors 841
* The vertex count without the effect of node building is 3999.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]