MAP28: Corrupta Invideo (Morior Invictus)


Morior Invictus maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33
Extra maps: 07 17 20 27

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Corrupta Invideo (means "Corrupted Grudge" in Latin) is the twenty-eighth map of Morior Invictus. It was designed by sincity2100 and uses the music track "Suffer Enough" by KevinHEZ, from NOVA II: New Dawn.


Map of Corrupta Invideo
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the red key room, head to the northeast corner and flip the switch. This lowers a wall to the southeast with armor bonuses, boxes of rockets, and a backpack. (sector 320)
  2. Get the plasma gun in the area east of the start to open the south compartment. Go to the south side of the column southwest of the plasma gun and press the satyr switch. This opens the back wall in the south compartment with a megaarmor and a box of rockets. (sector 321)
  3. At the west side of the map, head to the area with lots of gore and corpses. Head to the north wall and open the wall with blue lights to get an energy cell pack and a megasphere. (sector 323)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 21, 2023.


Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 527)
  2. facing south. (thing 528)
  3. facing west. (thing 529)
  4. facing west. (thing 530)
  5. facing west. (thing 531)
  6. facing south. (thing 532)
  7. facing east. (thing 533)
  8. facing west. (thing 534)


Map data[edit]

Things 536
Vertices 2071*
Linedefs 1821
Sidedefs 2803
Sectors 326
* The vertex count without the effect of node building is 1545.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]