MAP28: Crimson Oblivion (Judgment)


Judgment maps
Ep.1: Step into the Fire

01 02 03 04 05 06

Ep.2: Bringing Death in Kind

07 08 09 10 11

Ep.3: Mutant Techgnawlogy

12 13 14 15

Ep.4: Beholding Ancient Fears

16 17 18 19 20

Ep.5: On the Seared Surface

21 22 23 24 25

Ep.6: Aberrant Chroma-Death
Secret levels

31 32 33 34

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Crimson Oblivion is the twenty-eighth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Cavern" from Metal Gear Solid. The par time is 7:00.


Map of Crimson Oblivion
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the room with the berserk pack, lower the northwest wall and enter the corridor to get twenty-five health bonuses and fifty armor bonuses. (sector 980)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:58.63 Napsalm 2022-03-03 Cross-listed from Pacifist
NM speed
UV max 2:54.31 Drew DeVore (stx-Vile) 2022-05-01
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:58.63 Napsalm 2022-03-03
NoMo 0:45.57 Daniel, the NCR Veteran 2022-03-05

The data was last verified in its entirety on July 15, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 667)
  2. facing west. (thing 668)
  3. facing north-east. (thing 669)
  4. facing south-east. (thing 670)
  5. facing west. (thing 701)
  6. facing south. (thing 702)
  7. facing south. (thing 703)
  8. facing east. (thing 704)


Map data[edit]

Things 910
Vertices 13753*
Linedefs 10862
Sidedefs 19896
Sectors 1030
* The vertex count without the effect of node building is 10203.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]