MAP28: Crimson Wood (Doomworld Mega Project 2016)

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DMP 2016 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Crimson Wood is the twenty-eighth map of Doomworld Mega Project 2016. It was designed by The_Trigger and uses the music track "Opening to Hell," originally composed by Robert Prince for Doom II.

Walkthrough[edit]

Map of Crimson Wood
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you open up the staircase northwest of the starting point, attempt to go up it to hear a lift lower. Quickly run south and west to the top of the curved staircase and look to the side for a switch. This switch raises a step to the west which allows you to reach a berserk pack. (sector 75)
  2. Go north from Secret #1 and a wall with shotgun guys will be revealed to the west. To reach this area and the chaingun and box of ammo, press on the northern part of the fence. (sector 96)
  3. To the north of where the red key is, go to the west wall and look north. There is a switch tucked away here. Shoot it, then head north, then east under the arch, and notice the new path up the rocks to the south. Go to them and follow the high ledge to a soul sphere. (sector 728)
  4. From the red key, keep going east to the east side of the red gate to find a blue skull switch. After using it, open the red gate to discover a pain elemental in an alcove with a plasma gun. (sector 802)
  5. In the northwestern part of the map with the skull switch and skull lift, open the wall opposite of the skull switch to find a berserk pack. (sector 1351)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 24, 2022.

Statistics[edit]

Map data[edit]

Things 1051
Vertices 14777*
Linedefs 13838
Sidedefs 22552
Sectors 2024
* The vertex count without the effect of node building is 11508.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]