MAP28: Criticall Hit (Czechbox)

From DoomWiki.org

Czechbox maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Criticall Hit is the twenty-eighth map of Czechbox. It was designed by Matthias (enkeli33) and uses the music track "Draracle Caves 2 / Urbish Mines 3" by Frank Klepacki, from Lands of Lore: The Throne of Chaos.

Walkthrough[edit]

Map of Criticall Hit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the waterway at the west side of the map, enter the westernmost passage going north. You will go through the cage and find a green armor. (sector 101)
  2. At the end of the red carpet at the northwest end, open the cracked wall to find a switch. Press the switch and run back south and southeast, collecting a berserk pack in the alcove that you find before it closes. (sector 26)
  3. Shoot the face above the door to the blue key (or just shoot under it) to reveal a compartment to the east of the door, containing a computer area map. (sector 25)
  4. In the exit room, press on the wall to the right of the double eye switch to reveal a teleporter. Take it to get to the pillars where the red key area was. (sector 170)
  5. From Secret #4, jump across the pillars to the north and teleport. Jump across the pillars again to get a megasphere. (sector 179)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 13, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 192)
  2. facing north. (thing 193)
  3. facing east. (thing 194)
  4. facing south. (thing 195)

Statistics[edit]

Map data[edit]

Things 197
Vertices 2626*
Linedefs 2331
Sidedefs 4087
Sectors 388
* The vertex count without the effect of node building is 2042.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]