MAP28: Detention Complex (NJ Doom2)


NJ Doom2 maps
Starport Levels

01 02 03 04 05 06 07 08 09 10 11

City Levels

12 13 14 15 16 17 18 19 20

The Hell Levels
This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP28: Detention Complex is the twenty-eighth map of NJ Doom2. It was designed by Nigel Rowand (Enjay). It is based on E2M6 of NJ Doom.


Map of Detention Complex
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head west from the room south of the red doors, through three doors, to reach a room with four health bonuses. There is a secret door to the west (marked with a different texture) leading to a plasma rifle and a megaarmor. (sector 257)
  2. The room west of the red key room has a secret door marked with a demon face leading to a backpack. (sector 280)
  3. After getting the red key, retrace your steps back through four doors. A door will now be open between two tall green firesticks - head through it and down the lift. Straight ahead of you is a secret door (marked with a green texture) leading to an invulnerability. (sector 37)
  4. The room north of the red doors has a secret door (marked with a different texture) in the north-west leading to a medikit and an energy cell pack. (sector 250)
  5. West of the yellow door is a secret door on the south wall (marked with a different texture) leading to five health bonuses, five armor bonuses, and two stimpacks. (sector 173)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 3:35.43 Tezur0 2020-02-07
NM speed
UV max 7:46.83 Tezur0 2020-02-06
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 16, 2021.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 11)
  2. facing south-west. (thing 25)
  3. facing north. (thing 217)
  4. facing south. (thing 218)
  5. facing south. (thing 534)
  6. facing south. (thing 535)
  7. facing north-east. (thing 536)
  8. facing east. (thing 537)


Map data[edit]

Things 654
Vertices 1417*
Linedefs 1607
Sidedefs 2009
Sectors 315
* The vertex count without the effect of node building is 1293.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]