MAP28: Detention Complex (NJ Doom2)
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This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Detention Complex is the twenty-eighth map of NJ Doom2. It was designed by Nigel Rowand (Enjay). It is based on E2M6 of NJ Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head west from the room south of the red doors, through three doors, to reach a room with four health bonuses. There is a secret door to the west (marked with a different texture) leading to a plasma rifle and a megaarmor. (sector 257)
- The room west of the red key room has a secret door marked with a demon face leading to a backpack. (sector 280)
- After getting the red key, retrace your steps back through four doors. A door will now be open between two tall green firesticks - head through it and down the lift. Straight ahead of you is a secret door (marked with a green texture) leading to an invulnerability. (sector 37)
- The room north of the red doors has a secret door (marked with a different texture) in the north-west leading to a medikit and an energy cell pack. (sector 250)
- West of the yellow door is a secret door on the south wall (marked with a different texture) leading to five health bonuses, five armor bonuses, and two stimpacks. (sector 173)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 3:35.43 | Tezur0 | 2020-02-07 | njd2_Speed_Pacifist.zip | |
NM speed | |||||
UV max | 7:46.83 | Tezur0 | 2020-02-06 | njd2MAX.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 16, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 11)
- facing south-west. (thing 25)
- facing north. (thing 217)
- facing south. (thing 218)
- facing south. (thing 534)
- facing south. (thing 535)
- facing north-east. (thing 536)
- facing east. (thing 537)
Statistics[edit]
Map data[edit]
Things | 654 |
Vertices | 1417* |
Linedefs | 1607 |
Sidedefs | 2009 |
Sectors | 315 |
Things[edit]
This level contains the following numbers of things per skill level:
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