MAP28: Exodus (Revolution!)
From DoomWiki.org
Revolution! maps 21-30 |
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01
02
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04
05
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This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Exodus is the twenty-eighth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "I Sacrifice," composed by Shin Godzilla with edits by James Paddock (Jimmy) and Gus Knezevich (Alfonzo).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go across the bridge in the center of the map to open the door ahead, but instead of entering the next room, head back across the bridge. Two alcoves with cacodemons inside have also opened nearby, and you can enter these alcoves as well. Enter the one on the eastern side and press the northern wall here to open a secret passage leading to a backpack, partial invisibility, a medikit, and a BFG9000. Alternatively, get the yellow key and return across the cave with the crushers pressing use along one of the spinal walls on the inner curve to open this secret from a different entrance. (sector 114)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:59.71 | Adam Williamson | 2006-03-03 | tv28-059.zip | |
NM speed | 1:14.94 | Brian Nesser (Anima Zero) | 2006-02-10 | tv28n114.zip | |
UV max | 2:13.26 | Brian Nesser (Anima Zero) | 2006-03-15 | tv28-213.zip | |
NM 100S | 1:22.46 | Brian Nesser (Anima Zero) | 2006-02-08 | tv28s122.zip | |
UV -fast | 2:08.06 | Brian Nesser (Anima Zero) | 2006-03-14 | tv28f208.zip | |
UV -respawn | |||||
UV Tyson | 9:40.09 | Kyle McAwesome | 2019-03-31 | tv28t940.zip | |
UV pacifist | 1:34.94 | kvothesixstring | 2022-03-05 | tv28p134.zip |
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 199)
- facing east. (thing 200)
- facing north-west. (thing 201)
- facing west. (thing 202)
Statistics[edit]
Map data[edit]
Things | 298 |
Vertices | 1120* |
Linedefs | 1115 |
Sidedefs | 1592 |
Sectors | 116 |
Things[edit]
This level contains the following numbers of things per skill level:
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