MAP28: Final Nukem 3D (Plutonia 7)

From DoomWiki.org

Plutonia 7 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Final Nukem 3D is the twenty-eighth map of Plutonia 7: Going to the Hell. It was designed by DoomTheRobot and General Roasterock, and uses the music track "". The par time is 6:00.

Walkthrough[edit]

Map of Final Nukem 3D
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After the red door, open the next door you find, then open the southwest wall to get this secret sector. (sector 19)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:07.23 Colossus 2021-10-26 p728-107.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north. (thing 812)
  2. facing south-west. (thing 813)
  3. facing east. (thing 814)
  4. facing west. (thing 815)
  5. facing north-west. (thing 816)
  6. facing south-east. (thing 817)
  7. facing north-east. (thing 818)
  8. facing north-west. (thing 819)
  9. facing south. (thing 820)
  10. facing east. (thing 821)

Statistics[edit]

Map data[edit]

Things 830
Vertices 259*
Linedefs 239
Sidedefs 297
Sectors 36
* The vertex count without the effect of node building is 209.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]