MAP28: Flame Core (Prodoomer)

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Prodoomer maps
Hub map

99

Episode I: Ready for Action

01 02 03 04 05 06 07 08

Episode II: Deceived by Enemy

09 10 11 12 13 14 15 16

Episode III: Hell on the City

17 18 19 20 21 22 23 24

Episode IV: Going to Hell
Episode V: Final Battle

31 34

Secret stages

32 33

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Flame Core is the twenty-eighth map of Prodoomer. It was designed by Leandro Andres Poblete Velasquez (PsychoSilverTH) and uses the music track "".

Walkthrough[edit]

Map of Flame Core
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the first intersection, jump up to the southeast end and lower the wall to find an Electric Zeus, super mana potions, and super health potions. (linedef 725 via script 255 and "secret trigger" thing 64)
  2. At the south canyon, look southeast and towards a gap in the rocks. Using the sniper rifle's scope, you can shoot a switch, which will make a wall to the east lower, leading to a teleporter inside that area. This area has a rocket launcher, rocket boxes, a grenade launcher, and grenade boxes. (linedef 3457 via script 255 and "secret trigger" thing 612)
  3. After entering the volcano and wall-jumping up to the south room, open the wall between the torches to find health bonuses and cell packs. (linedef 2885 via script 255 and "secret trigger" thing 516)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 30, 2024.

Statistics[edit]

Map data[edit]

Things 747
Vertices 4120*
Linedefs 3806
Sidedefs 6562
Sectors 669
* The vertex count without the effect of node building is 3237.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]