MAP28: Gotta Go Fast! (Skulldash)
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Skulldash maps |
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Tier One
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Tier Two |
Tier Three |
Tier Four |
Tier Five |
Community Tier pt.1 |
Community Tier pt.2 |
This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Gotta Go Fast! is the twenty-eighth map of Skulldash. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "Diamond Dust Zone" from Sonic 3D Blast, for Sega Genesis.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you get to the first purple boosters, avoid them and go until you find a green booster. This will jump you over to a platform with a blue skulltoken. (thing 20)
- After pressing a switch after some platforms, this will raise the platforms up to the south again. Head there and pick up a red skulltoken to the side. (thing 250)
- At the northwest end, on a C-shaped platform, there is a slope on the inner bend that goes down to a red skulltoken. (thing 419)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 10, 2022.
Statistics[edit]
Map data[edit]
Things | 780 |
Vertices | 4542 |
Linedefs | 5029 |
Sidedefs | 9819 |
Sectors | 682 |
Things[edit]
This level contains the following numbers of things per skill level:
|