MAP28: Gotta Go Fast! (Skulldash)

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Skulldash maps
Tier One

Tier Two

06 07 08 09 23 29

Tier Three

10 11 12 13 25 30

Tier Four

14 15 16 17 24 31

Tier Five

18 19 20 21 26 22

Community Tier pt.1

33 34 35 36 37 38 39 40 41 42

Community Tier pt.2

43 44 45 46 47 48 49 50 51

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Gotta Go Fast! is the twenty-eighth map of Skulldash. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "".

Walkthrough[edit]

Map of Gotta Go Fast!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you get to the first purple boosters, avoid them and go until you find a green booster. This will jump you over to a platform with a blue skulltoken. (thing 20)
  2. After pressing a switch after some platforms, this will raise the platforms up to the south again. Head there and pick up a red skulltoken to the side. (thing 250)
  3. At the northwest end, on a C-shaped platform, there is a slope on the inner bend that goes down to a red skulltoken. (thing 419)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 10, 2022.

Statistics[edit]

Map data[edit]

Things 780
Vertices 4542
Linedefs 5029
Sidedefs 9819
Sectors 682

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]