MAP28: High-Tech Hades (Perdition's Gate)

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Perdition's Gate maps
Earth

01 02 03 04 05 06 07 08 09 10 11

World of the Ancients

12 13 14 15 16 17 18 19 20

Planet Hell
World of Wonders

31 32

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.

MAP28: High-Tech Hades is the twenty-eighth map of Perdition's Gate. It was designed by Jimmy Sieben (Evil Genius) and uses the music track "Nasty" by Tom Mustaine.

Walkthrough[edit]

Map of High-Tech Hades
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

At the start, go forward and turn right. Flip the switch to the right to raise stairs then open the door to the west. Ahead you see an intersection. Turn left and go straight to a room with computer terminals, then press the switch on the north side of this room. Return to the intersection and this time go to the west. You'll arrive at another room with computer terminals, use the switch on the south side of this room then enter the teleporter to your left. Collect both keys, then enter the northern teleporter from its west side. Go forward, then open the yellow and blue bars and enter the exit teleporter.

Other points of interest[edit]

Secrets[edit]

  1. At the intersection near the start, go down the stairs to the south. To your right (west) is a door, so open it and enter the room with keys in a water pool. On the southern wall of this room is a lift. Lower it, and use it while facing east. As the lift goes up, you'll spot an alcove containing a plasma gun and a computer area map. (sector 44) If the lift raises while you are in the secret, press it again to lower it.
  2. In the room with computer terminals to the south, on the southern wall is a screen with static. Press this screen to raise it, revealing a small alcove with two boxes of shotgun shells and two boxes of rockets. (sector 121)
  3. In the water pool containing both keys, use the southern teleporter but don't move after being teleported. Instead, turn south and run forward to reach a water area. Move to the northeastern part of this area and press the misaligned wall to the west of the waterfall for a soulsphere. (sector 102)

Bugs[edit]

A multiplayer-only shotgun (thing 49) snaps up to the height of the above window when the southwest door (sector 13) is opened, making it unobtainable from below unless the space beneath the shotgun is occupied and the door is moving, making it snap down again. While snapped up, it can be obtained from the window by performing a grab through the window.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:18.37 Aleksey Kamenev (4shockblast) 2016-01-14 pg_lmps.zip Cross-listed from Pacifist
NM speed 0:47.51 Aleksey Kamenev (4shockblast) 2015-11-24 pg_lmps.zip
UV max 1:34.89 Aleksey Kamenev (4shockblast) 2016-01-04 pg_lmps.zip
NM 100S 1:00.97 Aleksey Kamenev (4shockblast) 2015-11-24 pg_lmps.zip
UV -fast 1:35.86 Aleksey Kamenev (4shockblast) 2016-01-08 pg_lmps.zip
UV -respawn
UV Tyson 5:58.74 j4rio 2024-10-02 pg-j4.zip
UV pacifist 0:18.37 Aleksey Kamenev (4shockblast) 2016-01-14 pg_lmps.zip
NoMo 0:14.91 Aleksey Kamenev (4shockblast) 2016-01-06 pg_lmps.zip
NoMo 100S 0:28.77 Kraflab 2016-02-09 pg_lmps.zip
Stroller 0:34.03 Aleksey Kamenev (4shockblast) 2018-10-19 pg28str034.zip

The data was last verified in its entirety on October 26, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing south-west. (thing 38)
  2. facing north. (thing 39)
  3. facing south-east. (thing 40)
  4. facing north. (thing 41)
  5. facing south-east. (thing 42)

Statistics[edit]

Map data[edit]

Things 154
Vertices 615*
Linedefs 696
Sidedefs 945
Sectors 128
* The vertex count without the effect of node building is 558.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]