MAP28: Impulsion (3 heures d'agonie)

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3 heures d'agonie maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Impulsion is the twenty-eighth map of 3 heures d'agonie. It was designed by Maxime Bisiaux (Datacore) and uses the music track "Sign of Evil," originally composed by Robert Prince for Doom.

Walkthrough[edit]

Map of Impulsion
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the switch at the start, then head all the way south past the red key and through the wall to find health bonuses and a shotgun. (sector 16)
  2. At the marble section on the west side of the map, there is a fence on the south side that is raised a bit. Go through it to reach this secret area. A berserk pack is in the pond here, and if you head around to the east side, you can find a chaingun, health bonuses, an armor bonus, a green armor, ammo clips, a backpack, rockets, and an energy cell. (sector 341)
  3. From the rocks mentioned in the previous secret, go to the northeast corner to teleport to a different courtyard, where you can get the blue key. (sector 354)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:21.74 Vladislav Baymurzin (ClumsyDoomer) 2014-05-01 3h28p021.zip Cross-listed from Pacifist
NM speed
UV max 2:59.20 William Huber (WH-Wilou84) 2013-02-12 3h28-259.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:21.74 Vladislav Baymurzin (ClumsyDoomer) 2014-05-01 3h28p021.zip
NoMo 0:23.26 Spendoragon 2021-10-21 3h28o023.zip

The data was last verified in its entirety on December 18, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing south. (thing 209)
  2. facing south. (thing 240)
  3. facing south. (thing 241)
  4. facing west. (thing 242)
  5. facing east. (thing 243)
  6. facing east. (thing 244)
  7. facing east. (thing 245)
  8. facing north. (thing 246)
  9. facing north. (thing 257)
  10. facing west. (thing 258)

Statistics[edit]

Map data[edit]

Things 276
Vertices 3092*
Linedefs 2313
Sidedefs 4612
Sectors 371
* The vertex count without the effect of node building is 2160.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]