MAP28: Impulsion (3 heures d'agonie)
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3 heures d'agonie maps 21-30 |
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This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Impulsion is the twenty-eighth map of 3 heures d'agonie. It was designed by Maxime Bisiaux (Datacore) and uses the music track "Sign of Evil," originally composed by Robert Prince for Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Use the switch at the start, then head all the way south past the red key and through the wall to find health bonuses and a shotgun. (sector 16)
- At the marble section on the west side of the map, there is a fence on the south side that is raised a bit. Go through it to reach this secret area. A berserk pack is in the pond here, and if you head around to the east side, you can find a chaingun, health bonuses, an armor bonus, a green armor, ammo clips, a backpack, rockets, and an energy cell. (sector 341)
- From the rocks mentioned in the previous secret, go to the northeast corner to teleport to a different courtyard, where you can get the blue key. (sector 354)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:21.74 | Vladislav Baymurzin (ClumsyDoomer) | 2014-05-01 | 3h28p021.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | 2:59.20 | William Huber (WH-Wilou84) | 2013-02-12 | 3h28-259.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:21.74 | Vladislav Baymurzin (ClumsyDoomer) | 2014-05-01 | 3h28p021.zip | |
NoMo | 0:23.26 | Spendoragon | 2021-10-21 | 3h28o023.zip |
The data was last verified in its entirety on December 18, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing south. (thing 209)
- facing south. (thing 240)
- facing south. (thing 241)
- facing west. (thing 242)
- facing east. (thing 243)
- facing east. (thing 244)
- facing east. (thing 245)
- facing north. (thing 246)
- facing north. (thing 257)
- facing west. (thing 258)
Statistics[edit]
Map data[edit]
Things | 276 |
Vertices | 3092* |
Linedefs | 2313 |
Sidedefs | 4612 |
Sectors | 371 |
Things[edit]
This level contains the following numbers of things per skill level:
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