MAP28: Infernal Fortress (Dominus Diabolicus)
From DoomWiki.org
| Dominus Diabolicus maps |
|---|
| Ep.1: Earth Under Siege |
| Ep.2: Return to Sender |
Ep.3: Infernal Reckoning
|
| Secret levels |
This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP28: Infernal Fortress is the twenty-eighth map of Dominus Diabolicus. It was designed by bofu, who also composed its music track "Tick Tock, You're Dead". The par time is 10:05.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Lower the west wall in the central room to get a berserk pack. (sector 1244)
- Enter the room north of the central building and use a marble wall to the southwest to reveal a switch. Press it to raise steps to the north wall. Open the wall for a megaarmor. (sector 391)
- In the first courtyard, get on the northeast ledge and jump south to the rock, which reveals a switch to the east. Press it, then get back onto the ledge and head inside to the dark room to the north. Go west to find health bonuses and a lift. Take the lift down to get armor bonuses. To the south are more health and armor bonuses. (sector 1858)
- In the yellow key area, go to the southwest room and lower a wall at the southwest end for a soul sphere. (sector 2347)
- At the south end, complete the west cage area and then go back to the previous hall. Two compartments on the west wall will be open. Enter the northwest one and open the back wall. Follow the passage and the two doors here will contain energy cells. The teleporter leads to a computer area map and more energy cells. (sector 1731)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 23:06.26 | bnbhehe | 2026-05-09 | DominusD28m230626.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on May 28, 2026.
Deathmatch[edit]
This level includes its own, separate deathmatch arena.
Player spawns[edit]
This arena contains six spawn points:
- facing north. (thing 1048)
- facing north-west. (thing 1049)
- facing south-west. (thing 1050)
- facing south. (thing 1070)
- facing south-east. (thing 1087)
- facing north-east. (thing 1088)
Things[edit]
This level contains the following numbers of things per skill level:
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Statistics[edit]
Map data[edit]
| Things | 1158 |
| Vertices | 14636* |
| Linedefs | 15381 |
| Sidedefs | 26072 |
| Sectors | 3405 |
* The vertex count without the effect of node building is 12320.
Things[edit]
This level contains the following numbers of things per skill level:
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