MAP28: Maelstrom (Sunlust)

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Sunlust maps 21-30

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(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.

MAP28: Maelstrom is the twenty-eighth map of Sunlust. It was designed by Zachary Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga), and uses the music track "Gate of the Ancients" from the game Stonekeep.

Walkthrough[edit]

Map of Maelstrom
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

This level has two exits. One is easily accessible (skipping much of the level) with the blue and yellow keys, but kills the player, forcing a pistol start of the next level. The other requires the player to get the red key and go through all of the level, but does not kill them.

Secrets[edit]

  1. In the blue key area, there are goop steps immediately behind the point you teleport into the area. Climb them to reach a teleporter to a secret. (sector 2581)
  2. In the blue and yellow key areas, there are yellow and blue key switches. Activating all of these will eventually grant the red key; this can then be used by going through the green teleporter in the starting area and pulling a red key switch to reveal a teleporter to a very large arena fight. This arena can only be exited via the secret level exit; it is not hidden once one arrives in the arena. (sector 3398)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 01:57 KillerDog745 2016-04-25 sl28-157.zip
NM speed
UV max 11:38 Killer5 2017-05-29 sl28-1138.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 10:25 KillerDog745 2016-04-25 sl28p1025.zip

Last updated on 15 January, 2018.

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 1913
Vertices 30046*
Linedefs 34376
Sidedefs 64914
Sectors 3573
* The vertex count without the effect of node building is 30046.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]