MAP28: Neophyte Reception (Hell To Pay)


Hell To Pay maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 31 32 16 17 18 19 20
(21 - 30)

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.

MAP28: Neophyte Reception is the thirtieth map of Hell To Pay. The discrepancy between map slot and progression number is because the MAP31 and MAP32 are inserted between MAP15 and MAP16 as part of the regular progression, instead of being secret levels.

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Map of Neophyte Reception
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After taking the teleporter in the outside area, there is a wall with a hazard strip on either side. Open the wall for two boxes of bullets, two boxes of shells, a soulsphere and a mega armor. (sector 191)
  2. In the damaging blood tunnel, when the passage winds upwards, open the wall with blood leaking under it to get a radiation suit, a green armor and a box of shells. (sector 185)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:49.71 Vladimir Monakhov (skepticist) 2010-07-25
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing west. (thing 226)
  2. facing south-west. (thing 227)
  3. facing east. (thing 228)
  4. facing south. (thing 229)
  5. facing west. (thing 245)


Map data[edit]

Things 247
Vertices 1083*
Linedefs 1204
Sidedefs 1684
Sectors 205
* The vertex count without the effect of node building is 977.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]