MAP28: Olympus Mons (Uprising)
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| Uprising maps 21-30 |
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This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Olympus Mons is the twenty-eighth map of Uprising. It was designed by Cheesewheel and uses the music track "Drywall," originally composed by Gustavo Rehermann (wallabra) and decino for the TNT: Evilution MIDI Pack.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the hall at the west side, where the rocket launcher and boxes of rockets are, head north, then west to a switch, which lowers the lift all the way east. Take it up and head all the way east, to a blinking panel. Open it and follow the path to a box of rockets, a box of shotgun shells, and a soul sphere. (sector 449)
- Leave the southwest part of the map to a fiery area northeast of it. Take the lift up and follow the ledge to an evil eye. Flip the switch near this eye and head to the northeast part of this area to get a megaarmor. (sector 1604)
- In the valley at the north end, climb to the northernmost end and head west, then shoot a switch to the south in the distance. This opens a nearby cave with armor bonuses and a berserk pack. (sector 1635)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 11, 2022.
Statistics[edit]
Map data[edit]
| Things | 1995 |
| Vertices | 10825* |
| Linedefs | 10814 |
| Sidedefs | 17592 |
| Sectors | 1761 |
* The vertex count without the effect of node building is 9054.
Things[edit]
This level contains the following numbers of things per skill level:
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