MAP28: Pillars (Pursuit)
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Pursuit maps 21-30 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Pillars is the twenty-eighth map of Pursuit, a deathmatch megawad. It was designed by Tommie Quick (Fatal).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 1)
- facing south. (thing 2)
- facing south. (thing 3)
- facing west. (thing 4)
- facing west. (thing 5)
- facing north-east. (thing 6)
- facing east. (thing 7)
- facing south. (thing 16)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 36 |
Vertices | 522* |
Linedefs | 475 |
Sidedefs | 665 |
Sectors | 55 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 2 | ||
Super shotgun | 2 | 1 | 1 |
Chaingun | 1 | ||
Rocket launcher | 1 | ||
Plasma gun | 0 | 1 | 1 |
BFG9000 | 0 | 1 | 1 |
Ammunition | 1-2 | 3 | 4-5 |
Box of rockets | 0 | 4 | 0 |
Health & Armor | 1-2 | 3 | 4-5 |
Armor | 1 | 0 | 1 |
Items | 1-2 | 3 | 4-5 |
Supercharge | 0 | 1 | 0 |
Berserk | 0 | 1 | 0 |
Partial invisibility | 1 | 0 | 1 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 |