MAP28: Remains of Zeta Labs (Moonblood)
From DoomWiki.org
| Moonblood maps |
|---|
| Episode 1 |
| Episode 2 |
| Episode 3 |
| Episode 4 |
| Episode 5 |
Episode 6
|
| Secret maps |
This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP28: Remains of Zeta Labs is the twenty-eighth map of Moonblood. It was designed by Tomás Soares (Deadwing), who also composed the level's music track, "Nukage".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the central valley, get to the top where the soul sphere (invulnerability on Hey, Not Too Rough or lower) is, then jump from its platform south to the one where the mancubus is, and keep your momentum as you run further southward so you land on the hellgrowth beyond the central pit. Jumping onto the mancubus platform lowers a lift further southwest, which is where you must go. Ride that lift up to find a green armor and medikits. (sector 465)
- After lowering the starting platform, go towards the eye ahead of you and find the skull switch to the left. Use it, then go towards the teleporter and find the north and south alcoves, both of which contain energy cells. (sector 506)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 5:27.63 | Player177 | 2018-10-28 | mb28-527.zip | |
| NM 100S | 1:47.46 | Artem Safronov (SAV88) | 2020-10-31 | mb28s147.zip | |
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on January 13, 2022.
Statistics[edit]
Map data[edit]
| Things | 437 |
| Vertices | 2777* |
| Linedefs | 2951 |
| Sidedefs | 4609 |
| Sectors | 523 |
* The vertex count without the effect of node building is 2458.
Things[edit]
This level contains the following numbers of things per skill level:
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