MAP28: Remains of Zeta Labs (Moonblood)
This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- In the central valley, get to the top where the soul sphere (invulnerability on Hey, Not Too Rough or lower) is, then jump from its platform south to the one where the mancubus is, and keep your momentum as you run further southward so you land on the Hellgrowth beyond the central pit. Jumping onto the mancubus platform lowers a lift further southwest, which is where you must go. Ride that lift up to find a green armor and medikits. (sector 465)
- After lowering the starting platform, go towards the eye ahead of you and find the skull switch to the left. Use it, then go towards the teleporter and find the north and south alcoves, both of which contain energy cells. (sector 506)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|NM 100S||1:47.46||Artem Safronov (SAV88)||2020-10-31||mb28s147.zip|
The data was last verified in its entirety on January 13, 2022.