MAP28: Rusted Turmoil (NDCP2)

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NDCP2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.

MAP28: Rusted Turmoil is the twenty-eighth map of NDCP2. It was designed by Lee Wallis (DooMAD) and uses the music track "Irresponsible Hate Anthem" by Marilyn Manson.

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Walkthrough[edit]

Map of Rusted Turmoil
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the southwest hall of the first building, head east and open the door. Open the west wall in the next hall to get a soul sphere. (sector 2495)
  2. After opening the door north of the start, go through and open the red door to return to the blue key area. Head south and lower the south wall for a megasphere. Note that the secret sector in question is not accessible without the no-clipping code as the step where the megasphere is in the way. (sector 2501)

Bugs[edit]

The step in Secret #2 prevents access to the secret, meaning that the maximum number of secrets possible on this map is 50%.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 10:47.94 Dylan Gill (TheV1perK1ller) 2017-10-08 n228-1047.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 12, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 890)
  2. facing south-west. (thing 891)
  3. facing north-west. (thing 892)
  4. facing north-east. (thing 893)
  5. facing east. (thing 913)
  6. facing south. (thing 914)
  7. facing west. (thing 915)
  8. facing north. (thing 916)

Statistics[edit]

Map data[edit]

Things 971
Vertices 14726*
Linedefs 15510
Sidedefs 27441
Sectors 2907
* The vertex count without the effect of node building is 11535.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]