MAP28: Solidão (Ozonia)
From DoomWiki.org
| Ozonia maps |
|---|
| Episode 1: Root |
| Episode 2: Ozônia |
Episode 3: Abyss
|
| Secret maps |
This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP28: Solidão is the twenty-eighth map of Ozonia. It was designed by A2Rob and uses the music track "Skyscrapers in Void" by Tomás Soares (Deadwing). The par time defined in MAPINFO is 6:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Use the switch at the north end of the building and leave to the north. Head a bit east and jump southeast to get a megaarmor. (sector 41)
- Use the switch at the north end of the building and leave to the north. Head southwest, getting health bonuses, then jump to the east. Jump the pillars to get a soul sphere. (sector 130)
- Head west from the entrance and north to a candle. Open the east wall and take the teleporter to get to a BFG9000. (sector 518)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | |||||
| NoMo | 1:55.20 | paymentplan | 2024-10-20 | oz-pp-lmps.zip | |
| NoMo 100S | 2:14.37 | paymentplan | 2024-10-20 | oz-pp-lmps.zip |
The data was last verified in its entirety on November 8, 2024.
Statistics[edit]
Map data[edit]
| Things | 780 |
| Vertices | 5186* |
| Linedefs | 4982 |
| Sidedefs | 9259 |
| Sectors | 784 |
* The vertex count without the effect of node building is 4306.
Things[edit]
This level contains the following numbers of things per skill level:
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