MAP28: Sub-Level 05 (Fragport)

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Fragport maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Sub-Level 05 is the twenty-eighth map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).

Walkthrough[edit]

Map of Sub-Level 05
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter Reactor Control and use the steps at the north end. Lower the broken monitor and follow the corridor to find stimpacks, a green armor, ammo clips, rockets, energy cells, and shotgun shells. (sector 220)
  2. Enter the storage at the west end of the map and go to the west side. Lower the brown crate surrounded by gray crates to find a blur artifact. (sector 358)
  3. Enter the pipe room and lower the wall ahead to get a berserk pack. (sector 359)
  4. Enter the databanks at the west end of the map and go to the west wall. Lower the middle wall for a berserk pack. (sector 363)
  5. Enter Reactor Control and enter the maze at the south end. Follow the path until you are at the east end of the maze, then open the wall that is brighter than the rest to find a blur artifact. (sector 365)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 13:35.00 Jochen Schneidau (Angus) 2004-04-28 fp_max.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 14, 2022.

Statistics[edit]

Map data[edit]

Things 355
Vertices 2191*
Linedefs 2065
Sidedefs 3265
Sectors 376
* The vertex count without the effect of node building is 1827.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]