MAP28: Telly Temple (Telly Re-Dialed)

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Telly Re-Dialed maps
Pt. I: Out of Office

01 02 03 04 05 06 07 08 09 10

Pt. I: Out of Office

11 12 13 14 15

Pt. I secret levels

90 91

Pt. II: Flipped in the Yellow

16 17 18 19 20 21 22 23 24 25

Pt. II: Flipped in the Yellow
Pt. II secret levels

92 93 94

Tellysium: The Final Telling

31 32 33 34 35

Bonus secret levels

95 99

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Telly Temple is the twenty-eighth map of Tele-Direct Atlantic Doom: Re-Dialed. It was designed by DuckyCart and uses the music track "Tricky Maze ...for Lost World" by Fumie Kumatani, from Sonic Adventure.

Walkthrough[edit]

Map of Telly Temple
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, use the gray rock wall to the northeast to get the minigun. (sector 96)
  2. Entering secret #1 opens the other rock wall with the Telly graffiti on the other side of the starting point, which has a box of ammo and a backpack. (sector 97)
  3. In the room with the exit, approach the northeast red pillar (the only one with a skull on top) to lower the wall to the west. Enter the new area to get a rocket, a backpack, and a box of rockets. (sector 27)
  4. In the south room, jump to the yellow pages in the center to open the way south. In this hall, use the north wall without torches to find plasmacell tokens, a lift with boxes of plasmacell tokens, and a Tellysman of Telephony at the top of the lift. (sector 264)
  5. In the southeast graveyard, use the brown wall at the southwest end and take the teleporter to find Telly gauntlets, cans of Telly Porter, plasmacell tokens, boxes of plasmacell tokens, a Tellyhealth orb, and a switch. (sector 111)
  6. The switch in secret #5 opens the east wall, as well as another wall further east where a Chickenball comes out of. Open the back wall there for a computer area map. (sector 396)
  7. In the west courtyard, go to the northeast and find the section of brick wall that looks cleaner. Use it to find ammo, a Telly armor, and switches that lower a lift with a Tellyhealth orb. (sector 239)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 33:11.77 DeetOpianSky 2025-10-02 tellyrd28uvs3311.zip
NM speed
UV max 32:04.86 DeetOpianSky 2025-10-04 tellyrd28uvm3204.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 4:00.40 Keykhosrau 2025-10-05 trd28o400.zip

The data was last verified in its entirety on October 14, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing south. (thing 126)
  2. facing west. (thing 627)
  3. facing north. (thing 729)
  4. facing east. (thing 730)
  5. facing south-east. (thing 731)
  6. facing east. (thing 770)
  7. facing north-west. (thing 771)
  8. facing north-west. (thing 772)
  9. facing south. (thing 773)
  10. facing north. (thing 792)

Statistics[edit]

Map data[edit]

Things 982
Vertices 2199*
Linedefs 2398
Sidedefs 3401
Sectors 425

* The vertex count without the effect of node building is 1986.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]