MAP28: The Fire Pits (Demonfear)


Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart
This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.

MAP28: The Fire Pits is the twenty-eighth map of Demonfear. It was designed by Adam Windsor.

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Map of The Fire Pits
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the southernmost lava pit in the starting area, open the wall where the rock juts out for a radiation suit. (sector 28)
  2. Jump to the rocks in the southwest part of the starting area and open the rock wall for shotgun shells and stimpacks. (sector 31)
  3. When you jump across the lava river at the southern end of the map, go to the west side and spot a section of floor that is different. Open the wall here for five rockets. (sector 53)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains seven spawn points:

  1. facing east. (thing 79)
  2. facing east. (thing 80)
  3. facing west. (thing 81)
  4. facing north-west. (thing 82)
  5. facing west. (thing 86)
  6. facing west. (thing 87)
  7. facing east. (thing 88)


Map data[edit]

Things 225
Vertices 611*
Linedefs 664
Sidedefs 941
Sectors 76
* The vertex count without the effect of node building is 576.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]