MAP28: The Nightmare (1994 Tune-up Community Project)

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1994 Tune-up CP maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: The Nightmare is the twenty-eighth map of 1994 Tune-up Community Project. It was designed by Masayan and uses the music track "".

Walkthrough[edit]

Map of The Nightmare
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the outdoor area on the west part of the map, go to the wooden pillar and press the switch. The nearby rock will lower, revealing another switch, which will lower another rock here, containing a berserk pack. (sector 58)
  2. Next to the pentagram block (related to secret #6), there is an arrow-shaped rock pointing northeast. It points to a caged-off area with a soul sphere. (sector 80) To get there, step onto the base of this arrow-shaped rock, then run northeast to the small cave before the bars rise back.
  3. In the shack just west of the outdoor area, south of the switch, press on the west wooden wall with the diagonal wood board to lower a lift into a room with a plasma gun, energy cells, health bonuses, a medikit, and a box of ammo. (sector 44)
  4. In the small cave area south of the starting area, press the west wall that is most damaged to find rockets, energy cells, and a box of ammo. (sector 217)
  5. In the gray area at the southern part of the map is a caged off area with revenants. (sector 30) To reach it, press a slime-covered east wall near the door to the red brick area. Press the wall at the top of the stairs to reach the caged area with a lot of rockets and shotgun shells, as well as an energy cell pack and a super shotgun.
  6. In the same area as the previous secret, head west from the first slime-covered wall and look at the column from the north to notice another slime-covered wall. Press it to reveal a switch. After pressing it as well, head all the way back to the outdoor area in the west part of the map to find out that the pentagram block has lowered, allowing you to reach a soul sphere. (sector 55)
  7. At the red brick area, head to the megasphere and cross over the slime to the west, which will open up a closet in the southeast corner. The switch in the closet lowers two light blocks southwest of it, allowing you to access the wooden area to the south. The switch in the north part of this area also lowers these blocks, along with the window to the north of them. To get this secret, press that switch and run through the west path to reach three energy cell packs. (sector 182)
  8. Enter the marble room in the north part of the red brick area. Two candles next to the west wall mark a part of the wall you can press. Behind it, you will find health bonuses, ammo, and a switch. The switch allows you to access the megasphere from before. (sector 271)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:48.06 j4rio 2013-12-22 9428-648.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 486)
  2. facing north. (thing 490)
  3. facing south. (thing 492)
  4. facing north. (thing 495)

Statistics[edit]

Map data[edit]

Things 613
Vertices 3282*
Linedefs 3170
Sidedefs 4941
Sectors 303

* The vertex count without the effect of node building is 2784.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]