MAP28: Tunnel (Bloodlands)

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Bloodlands maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 31 32 16 17 18 19 20
(21 - 30)

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Tunnel is the twenty-eighth map of Bloodlands, a deathmatch megawad. It was designed by Jim Lowell.

Analysis[edit]

Spawn pointsUnmarked
Map of Tunnel

Map layout[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing west. (thing 0)
  2. facing east. (thing 4)
  3. facing south-west. (thing 5)
  4. facing south-west. (thing 6)
  5. facing south. (thing 11)
  6. facing north. (thing 35)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 64
Vertices 564*
Linedefs 582
Sidedefs 371
Sectors 81
* The vertex count without the effect of node building is 487.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 1
Super shotgun 2
Chaingun 1
Rocket launcher 1
Plasma gun 0 1 1
Ammunition 1-2 3 4-5
Box of bullets 0 1 0
4 shotgun shells 0 4 0
Box of shotgun shells 0 2 0
Box of rockets 0 2 0
Energy cell pack 0 2 0
Health & Armor 1-2 3 4-5
Stimpack 0 1 0
Medikit 0 2 0
Armor 0 1 0
Miscellaneous 1-2 3 4-5
Deathmatch start 6

See also[edit]

External links[edit]