MAP28: Weapon Control (Invasion II)
From DoomWiki.org
| Invasion II maps 21-30 |
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01
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05
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11 |
This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP28: Weapon Control is the twenty-eighth map of Invasion II. It was designed by Paul Fleschute (Moe).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the starting room, open the northeast door to find an invulnerability, a berserk pack, a super shotgun, and boxes of shotgun shells. (sector 183)
- In the blue key area, at the outermost hall, head to the west side and use a wall southeast of the one with the light shining north. This will lower to reveal a megasphere. (sector 93)
- Open the blue door, then use a wall northeast of the door to lower a lift leading to a megaarmor. Ride the lift up for health bonuses. (sector 127)
- At the easternmost end, head to the south window and head west, opening the wall there for a BFG9000. (sector 138)
- Grab the red key and enter the closet that opens to the north. Open the east wall to find an invulnerability. (sector 158)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on January 16, 2022.
Statistics[edit]
Map data[edit]
| Things | 404 |
| Vertices | 1262* |
| Linedefs | 1348 |
| Sidedefs | 1850 |
| Sectors | 223 |
* The vertex count without the effect of node building is 1061.
Things[edit]
This level contains the following numbers of things per skill level:
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