MAP28: fun2 (POOGERS)
From DoomWiki.org
POOGERS maps 21-30,36 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP28: fun2 is the twenty-eighth map of POOGERS. It was designed by NoReason and uses the music track "Fight to the End" by Knightrider of Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- 1. Do not step on the platform at the start before getting this secret. Head to the northwest torch and use the green button to the north, then head to the southeast torch and shoot a hidden switch behind it. This opens a wall to the northwest, which has a teleporter. (sector 462)
- 2. The teleporter takes you to a BFG9000 (Hey, Not Too Rough or lower), a box of shotgun shells, a box of ammo, and a megasphere. (sector 477)
- 3. The walkway to the south of Secret #2 is a secret. (sector 491)
- 4. As you deal with the walkways past the previous secret, press two skull switches and head southwest to the steps to the next walkway, which counts for twelve secrets. (sector 505)
- 5.-15. See Secret #4. (sectors 506 through 516)
- 16. At the northeast end of the previous walkway, jump over to the west walkway to get this secret. (sector 552)
- 17. The teleporter at the end of Secret #16 leads to a secret arena area with several pickups and monsters attacking you. Be sure to get the ten secrets here. (sector 590)
- 18.-26. See Secret #17. (sectors 592, 657 through 663, 784)
- 27. After unlocking the exit, get close to the exit line and find a recessed wall to the east. Straighten up and shoot directly east, and quickly run northwest to get into a long corridor that leads to a teleporter (note that if you do not make it, you will be instantly killed). This counts as thirteen secrets. (sector 867)
- 28.-39. See Secret #27. (sectors 868, 871 through 879, 884, 1073)
- 40. The area you teleport to after the previous secrets telefrags a spider mastermind and has five secrets and four energy cell packs. (sector 881)
- 41.-44. See Secret #40. (sectors 882, 885 through 887)
- 45. The remaining secrets in the map comprise the sixteen damaging corridors with soul spheres, megaspheres, health bonuses, armor bonuses, arch-viles, and medikits. You need to get through all of these corridors to open the teleporter at the center of this map. (sector 889)
- 46.-220. See Secret #45. (sectors 888, 890 through 896, 900 through 1066)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 21:25.03 | Starduster | 2023-09-18 | poog28m212503.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on October 5, 2023.
Statistics[edit]
Map data[edit]
Things | 17072 |
Vertices | 6592* |
Linedefs | 5687 |
Sidedefs | 9062 |
Sectors | 1080 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|