MAP28 (BF THUD!)

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BF THUD! maps 21-29

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 29)

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28 is the twenty-eighth map of BF_THUD!. It was designed by Christen Klie.

Walkthrough[edit]

Map of MAP28
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Pressing the southern wall of the lift immediately south of the start lowers walls in the corridors to the east and west, each of which counts as a separate secret. One contains a plasma rifle, and the other contains a BFG9000. (sector 19)
  2. See #1. (sector 21)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:37.31 Veinen 2021-09-10 thud28-137.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 20, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing west. (thing 44)
  2. facing south. (thing 105)
  3. facing west. (thing 106)
  4. facing west. (thing 107)
  5. facing east. (thing 108)
  6. facing east. (thing 109)
  7. facing east. (thing 160)
  8. facing west. (thing 161)
  9. facing east. (thing 162)
  10. facing east. (thing 163)
  11. facing east. (thing 164)
  12. facing east. (thing 165)

Statistics[edit]

Map data[edit]

Things 200
Vertices 799*
Linedefs 823
Sidedefs 1117
Sectors 108
* The vertex count without the effect of node building is 723.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]