MAP29: Absolute Evil (NDCP2)

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NDCP2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.

MAP29: Absolute Evil is the twenty-ninth map of NDCP2. It was designed by g6672d, Ronald Lubbelinkhof (Dutch Devil) and Ron Goode (Mr.Rocket), and uses a MIDI rendition of "Death Blooms" by Mudvayne as its music track.

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Walkthrough[edit]

Map of Absolute Evil
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the chapel at the southwestern part of the map, make your way to the altar and press the switch. Return to the starting area to find the four corners open. Each corner is an individual secret. The southeastern one has a backpack and energy cell packs. (sector 1524)
  2. The southwestern corner has a soul sphere. (sector 1526)
  3. The northwestern corner has a BFG9000. (sector 1528)
  4. And the northeastern corner has a blur artifact. (sector 1530)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 12, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south-west. (thing 125)
  2. facing south-east. (thing 222)
  3. facing north-east. (thing 223)
  4. facing north-west. (thing 224)
  5. facing south-west. (thing 225)
  6. facing north-east. (thing 250)

Statistics[edit]

Map data[edit]

Things 592
Vertices 19062*
Linedefs 16385
Sidedefs 31035
Sectors 2364
* The vertex count without the effect of node building is 13682.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]