This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
MAP29: Amethyst Citadel is the twenty-ninth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Nebula" from Gubble. The par time is 30:00. In the Retrial edition this level received notable changes in both things population and geometry, as well as one new secret.
Walkthrough[edit]
Map of Amethyst Citadel (original)
Map of Amethyst Citadel (Retrial)
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Retrial edition only: Head directly east from the starting point onto the higher rock, then maneuver east to collect the impact gauntlet. (sector 1285)
- On the platform before the bridge to the west side of the map, go to the east side and look for the blue part of the parapet. Use it (requires the blue key), then head to the northwest part of the platform and jump down to get a rocket launcher and armor bonuses. (sector 1140)
- Press the switch to lower the red key, then head back to the area with blocks near it and head to the north entrance. Enter the smaller room to the left of it to get ammo, a medikit, and a soul sphere. (sector 1261)
- In the southeast part of the map, jump down to the east of the round platform and enter the cave to get health bonuses and either a radiation suit or a backpack depending on your skill level. (sector 1265)
- At the blue key area, head to the south side and look east. Shoot the skull and quickly leave to the east and northeast, entering the teleporter to get a megaarmor. (sector 3165)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on January 15, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains twelve spawn points:
- facing south-west. (thing 2062)
- facing south-west. (thing 2063)
- facing south-west. (thing 2064)
- facing north-west. (thing 2065)
- facing north-west. (thing 2066)
- facing north-west. (thing 2067)
- facing north-east. (thing 2068)
- facing north-east. (thing 2069)
- facing north-east. (thing 2070)
- facing south-east. (thing 2071)
- facing south-east. (thing 2072)
- facing south-east. (thing 2073)
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
Original ed.:
|
|
| Cooperative
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
62 |
70 |
76
|
| Shotgun guy |
37 |
49 |
61
|
| Heavy weapon dude |
1 |
17 |
25
|
| Demon |
23 |
22 |
26
|
| Spectre |
2 |
12 |
16
|
| Revenant |
47 |
65 |
76
|
| Cacodemon |
33 |
29 |
31
|
| Pain elemental |
0 |
8 |
22
|
| Hell knight |
25 |
22 |
24
|
| Arachnotron |
31 |
47 |
51
|
| Mancubus |
4
|
| Arch-vile |
2 |
8 |
9
|
| Cyberdemon |
3 |
7 |
7
|
| Dark imp |
281 |
323 |
384
|
| Forgotten one |
24 |
20 |
20
|
| Wraith |
16 |
36 |
54
|
| Former marine |
32 |
30 |
36
|
| Former captain |
1 |
1 |
2
|
| Former shock trooper |
25 |
56 |
71
|
| Former brute |
15 |
20 |
25
|
| Fallen |
12 |
12 |
24
|
| Baby cacodemon |
8 |
12 |
12
|
| Nightshade |
24 |
34 |
38
|
| Azazel |
20 |
24 |
31
|
| Lord of heresy |
26 |
34 |
34
|
| Archon of Hell |
9 |
9 |
10
|
| Weapons |
1-2 |
3 |
4-5
|
| Shotgun |
1
|
| Super shotgun |
1
|
| Rocket launcher |
3
|
| Plasma gun |
1 |
2 |
2
|
| BFG9000 |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| 4 shotgun shells |
19 |
23 |
30
|
| Box of shotgun shells |
25 |
27 |
27
|
| Rocket |
16 |
33 |
37
|
| Box of rockets |
65 |
71 |
78
|
| Energy cell |
19 |
49 |
49
|
| Energy cell pack |
28
|
| Rifle rounds |
3
|
| Box of rifle rounds |
30 |
33 |
34
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
39
|
| Medikit |
59 |
59 |
56
|
| Armor |
5 |
6 |
6
|
| Megaarmor |
4 |
3 |
3
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
56
|
| Health bonus |
141
|
| Supercharge |
3
|
| Megasphere |
5
|
| Backpack |
1
|
| Berserk |
1
|
| Invulnerability |
1
|
| Partial invisibility |
1
|
| Radiation shielding suit |
1 |
0 |
0
|
| Keys |
1-2 |
3 |
4-5
|
| Blue keycard |
1
|
| Red keycard |
1
|
| Yellow keycard |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Teleport landing |
100 |
102 |
102
|
| Voodoo doll |
46
|
|
| Deathmatch
|
| Weapons |
1-2 |
3 |
4-5
|
| Rocket launcher |
4
|
| Ammunition |
1-2 |
3 |
4-5
|
| Rocket |
60
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Armor |
4
|
| Items |
1-2 |
3 |
4-5
|
| Supercharge |
4
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Deathmatch start |
12
|
|
Retrial ed.:
|
|
| Cooperative
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
62 |
70 |
76
|
| Shotgun guy |
37 |
49 |
61
|
| Heavy weapon dude |
1 |
17 |
25
|
| Demon |
23 |
22 |
26
|
| Spectre |
2 |
12 |
16
|
| Revenant |
43 |
59 |
68
|
| Cacodemon |
33 |
29 |
31
|
| Pain elemental |
0 |
8 |
22
|
| Hell knight |
29 |
28 |
32
|
| Arachnotron |
31 |
47 |
51
|
| Mancubus |
4
|
| Arch-vile |
2 |
8 |
9
|
| Cyberdemon |
6 |
10 |
10
|
| Former marine |
32 |
30 |
36
|
| Former captain |
1 |
1 |
2
|
| Former shock trooper |
25 |
56 |
71
|
| Dark imp |
281 |
323 |
384
|
| Forgotten one |
24 |
20 |
20
|
| Wraith |
16 |
36 |
54
|
| Former brute |
12 |
16 |
21
|
| Former brute (drops SSG) |
3 |
4 |
4
|
| Nightshade |
24 |
34 |
38
|
| Fallen |
12 |
12 |
24
|
| Baby cacodemon |
8 |
12 |
12
|
| Azazel |
20 |
24 |
31
|
| Lord of heresy |
26 |
34 |
34
|
| Archon of Hell |
9 |
9 |
10
|
| Weapons |
1-2 |
3 |
4-5
|
| Shotgun |
1
|
| Super shotgun |
1
|
| Rocket launcher |
3
|
| Plasma gun |
1 |
2 |
2
|
| BFG9000 |
1
|
| Impact gauntlet |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| 4 shotgun shells |
10 |
14 |
21
|
| Box of shotgun shells |
20 |
22 |
22
|
| Rocket |
16 |
33 |
37
|
| Box of rockets |
48 |
54 |
61
|
| Energy cell |
12 |
42 |
42
|
| Energy cell pack |
26
|
| Rifle rounds |
3
|
| Box of rifle rounds |
26 |
29 |
30
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
51
|
| Medikit |
60 |
60 |
57
|
| Armor |
2 |
3 |
3
|
| Megaarmor |
4 |
3 |
3
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
56
|
| Health bonus |
141
|
| Supercharge |
3
|
| Megasphere |
5
|
| Backpack |
1 |
2 |
2
|
| Berserk |
1
|
| Invulnerability |
1
|
| Partial invisibility |
1
|
| Radiation shielding suit |
1 |
0 |
0
|
| Keys |
1-2 |
3 |
4-5
|
| Blue keycard |
1
|
| Red keycard |
1
|
| Yellow keycard |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Teleport landing |
102 |
104 |
104
|
| Voodoo doll |
13
|
|
| Deathmatch
|
| Weapons |
1-2 |
3 |
4-5
|
| Rocket launcher |
4
|
| Impact gauntlet |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Rocket |
60
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Armor |
4
|
| Items |
1-2 |
3 |
4-5
|
| Supercharge |
4
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Deathmatch start |
12
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]