MAP29: Anaemia (NOVA II)


NOVA II: New Dawn maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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MAP29: Anaemia is the twenty-ninth map of NOVA II. It was designed by Thomas Seifert (tourniquet) and Zachary Stephens (Ribbiks), and uses the music track "Unholy Voices," from Blood.


Map of Anaemia
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Collect the yellow key, then on the way back use the skull switch in the room with two big teleporters. Return to the yellow key area to find the northwest wall open. Enter the teleporter here to find health bonuses and boxes of rockets. (sector 489)
  2. On the way to the red key, you will reach a hall where an arch-vile in on a pedestal as you head east. Head east past the arch-vile and turn right to the skull switch, which lowers a lift. Ride it up, then get to the end of the ledge. There is a small red light at the bottom of the metal beam. Use it to get some ammo and stimpacks. (sector 2281)
  3. Take the path northeast of the starting point. When the wall to the south is removed, head behind there and use the skull switch to open two doors in the vicinity. Take the one directly north from where you are at, then go east to the soul sphere on the balcony. Look southeast and shoot the switch on the wall, then return to the previous room. Now take the door to the east and there should be a teleporter to the east. Take it, then head north to a secret area with numerous supplies and imps. The switch inside the shack will let you leave. (sector 2383)
  4. Return to the hub after getting the yellow key and a compartment at the northeast end will be open. Enter it and shoot the switch on the east wall. Go to the southeast side of the hub and enter the teleporter which is now accessible. The secret area beyond the teleporter has a megasphere and several other supplies. (sector 2892)


A revenant (Thing 111) in the northwest has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Teleport destination thing 355 is not flagged for Hey, Not Too Rough or lower. This corresponds to the arch-vile in a dummy sector which actually opens up the door past the three-key switch. The arch-vile, after opening the door for you, is supposed to teleport into the field after you sink into the area with four pillars, but will not appear on Hey, Not Too Rough or lower due to the respective teleport destination not being flagged properly.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes



Map data[edit]

Things 1763
Vertices 45618*
Linedefs 52107
Sidedefs 44494
Sectors 3106
* The vertex count without the effect of node building is 45618.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]