MAP29: Arkham Asylum 2 (Batman Doom)

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Batman Doom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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MAP29: Arkham Asylum 2 (or "Arkham Asylum Part 2" on the intermission screen) is the twenty-ninth map of Batman Doom. It was designed by ACE Team and uses the music track "Gothic 2" by Andrew Wood.

Walkthrough[edit]

Map of Arkham Asylum 2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After the Penguin battle, head outside, then go back in and there will be a corridor with a stimpack. (sector 159)
  2. Get on the broken barrier at the entrance of the area where you battle the Joker, then head back north to see a lowering wall with a flamethrower. (sector 212)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 13, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 209)
  2. facing north-east. (thing 210)
  3. facing east. (thing 211)
  4. facing east. (thing 212)

Statistics[edit]

Map data[edit]

Things 233
Vertices 1100*
Linedefs 1101
Sidedefs 1798
Sectors 217
* The vertex count without the effect of node building is 872.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]