MAP29: Ascension (Hellbound)


Hellbound maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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MAP29: Ascension is the twenty-ninth map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track "Mist Ache," originally composed by Lee Jackson for Rise of the Triad.


Map of Ascension
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After crossing the wooden bridge near the top at the east side of the map, the next area will have a wooden platform over lava with a caged fire wall ahead of it. Instead of going in this direction, head to the southeast edge, above the previous wooden bridge. Drop down here behind the bridge to find an invulnerability and two energy cell packs. A teleporter will also be here. (sector 1177)
  2. Just before you reach the section with the bridges over lava, look to the east and go down the steps to find a megasphere, two boxes of rockets, and an energy cell pack. (sector 1620)
  3. Take the teleporter in Secret #1 to appear on a tower. From here, make a running jump northeast onto a high ledge, then walk on it all the way northeast to a BFG9000 and an energy cell pack. (sector 1699)
  4. At the western end of the map, get past the wooden bridge and turn west. Go along the rocks around the big one and you should find another megasphere alongside boxes of rockets and energy cell packs. (sector 1773)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 24:51.54 Brutal Doomer 2022-08-22 Plays back with hbfm29.wad
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 26, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing south-east. (thing 510)
  2. facing south-west. (thing 511)
  3. facing north-west. (thing 512)
  4. facing west. (thing 513)
  5. facing north. (thing 514)


Map data[edit]

Things 3287
Vertices 32310*
Linedefs 28980
Sidedefs 57010
Sectors 4004
* The vertex count without the effect of node building is 24358.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]