MAP29: Barbatos' Fortress (Interception)

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Interception maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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MAP29: Barbatos' Fortress is the twenty-ninth map of Interception. It was designed by Sebastian Graham (General Rainbow Bacon) and uses an untitled music track composed for the project by XenoNemisis. The par time defined in MAPINFO is 5:00.

Walkthrough[edit]

Map of Barbatos' Fortress
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the northernmost room with the prison cells, press on the northwest wall to find a BFG9000 and an energy cell pack. (sector 119)
  2. Enter the blood pit just east of where the yellow key is and go through the wall on the northwest side to find a hidden teleporter. This takes you to the rocks outside of the caged area near where the blue key is. The rocks just below where you are hold a megaarmor, a soul sphere, two boxes of rockets, and an energy cell pack. (sector 311)

Bugs[edit]

Two cacodemons are stuck inside each other inside one of the pillars. They can still be taken out with careful aiming using the rocket launcher, while standing on the lava (make sure to grab the radiation suit first) in a certain spot for the autoaim to work. Additionally, four mancubi will never teleport into the map, preventing achieving 100% kills (except with arch-vile resurrections).

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north-east. (thing 13)
  2. facing south-west. (thing 1148)
  3. facing west. (thing 1151)
  4. facing west. (thing 1153)
  5. facing south. (thing 1155)
  6. facing north. (thing 1156)
  7. facing north. (thing 1158)
  8. facing north. (thing 1160)

Statistics[edit]

Map data[edit]

Things 1162
Vertices 3834*
Linedefs 3738
Sidedefs 5778
Sectors 471
* The vertex count without the effect of node building is 3224.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]