MAP29: Blood for Road (Zodiac)
From DoomWiki.org
Zodiac maps 21-30 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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MAP29: Blood for Road is the twenty-ninth map of Zodiac. It was designed by J.M. Aldunate (TOTH) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the northernmost end, go to the northeast side of the northeast building to get a radiation suit. (sector 66)
- In the northeast part of the map with the impaled bodies and heads, go to the switch and press it from the left side. Teleport into the northeast building and get the invulnerability. (sector 72)
- See Secret #2. Secret #2 is actually not accessible due to you teleporting upon getting the invulnerability. You will instead trigger this secret which is a sector with a spider mastermind and boxes of rockets. (sector 92)
- Attempt to jump out of the northeast building to the south and you will teleport to the central building. Head north to pick up an invulnerability. (sector 260)
- From the central building, take the northwest steps up. Go to the west side and open the southwest wall to get a megaarmor. (sector 507)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on August 13, 2022.
Statistics[edit]
Map data[edit]
Things | 2752 |
Vertices | 5806* |
Linedefs | 5730 |
Sidedefs | 9362 |
Sectors | 589 |
Things[edit]
This level contains the following numbers of things per skill level: