MAP29: Charnel (100LineT)

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100LineT maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.

MAP29: Charnel is the twenty-ninth map of 100LineT. It was designed by Adam Windsor (Capellan).

Walkthrough[edit]

Map of Charnel
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Press the gargoyle wall in front of you to enter the center room, then fight through the waiting zombiemen and imps to the lift in the north-east corner and use it to go up to the eastern room. Go to the south-east corner of the room to find a skull switch, noting the mancubus hiding behind the marble block, then press the switch to lower a wall in the center room, as well as the marble block you just passed which holds Hell knights and a super shotgun.

Go back to the center room and pass through the opening in the north-west corner to get a rocket launcher, kill some waiting demons then enter the blood and use the metal lift at the west end to reach the floor above. Go north and east into a passage and follow it until you pass a column with a beating heart, which will release demons to your left and cacodemons behind you, then continue to the end of the ledge to find another skull switch. Pressing the switch will lower the exit teleporter behind the starting point but will also release Hell knights (revenants on Hurt Me Plenty skill level or higher) and cacodemons into the center room.

Other points of interest[edit]

Secrets[edit]

  1. At the north-west part of the map, use the north-west wall to lower it and reveal a plasma gun. (sector 20)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:26.60 GrumpyCat 2013-09-06 1t29p026.zip Cross-listed from Pacifist
NM speed
UV max 2:29.77 Ricardo Bischoff (Rizera) 2013-08-29 1t29-229rizera.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:26.60 GrumpyCat 2013-09-06 1t29p026.zip

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 4)
  2. facing north. (thing 211)
  3. facing north. (thing 212)
  4. facing west. (thing 213)
  5. facing south-east. (thing 214)

Statistics[edit]

Map data[edit]

Things 270
Vertices 84*
Linedefs 100
Sidedefs 155
Sectors 28
* The vertex count without the effect of node building is 74.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]