MAP29: Darkness (The World Of Deth)

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The World of Deth maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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MAP29: Darkness is the twenty-ninth map of The World of Deth: From Heaven To Hell. It was designed by Morten Strømsvold (The Big One).

Walkthrough[edit]

Map of Darkness
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room just before the southernmost room, head north of the central cage entrance and open the wall to get a green armor. (sector 157)
  2. In the southernmost room, head east of the bookshelf that has the switch and open it from the southwest side to get a box of rockets. (sector 207)
  3. In the same room, at the west side, use the bookshelf that is second from the bottom from the northwest side to get a box of shotgun shells. (sector 206)
  4. When you teleport to the marble section on the east side, open the west wall where you teleport to get a berserk pack. (sector 106)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:23.26 Revved 2011-07-26 wd29-523.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 25, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 338)
  2. facing north. (thing 339)
  3. facing north. (thing 340)
  4. facing west. (thing 341)

Statistics[edit]

Map data[edit]

Things 359
Vertices 1458*
Linedefs 1544
Sidedefs 2231
Sectors 211

* The vertex count without the effect of node building is 1286.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]