MAP29: Hall of Maim (Revolution!)

From DoomWiki.org

Revolution! maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP29: Hall of Maim is the twenty-ninth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Souls Trapped Between Rotten Bricks," composed by Vladislav Baymurzin (ClumsyDoomer).

Walkthrough[edit]

Map of Hall of Maim
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head up the steps to the entrance of the building, but head around the west side of it. Open the indented rock wall here to find a backpack. (sector 56)
  2. Open the next wall in Secret #1 and use the lift to head up to a shotgun, some shells, and a medikit. (sector 60)
  3. Enter the building and go to the last alcove on the right hand side of the first hall. You can walk through the wall here to find armor bonuses, a chaingun, and a box of ammo. (sector 83)
  4. When you reach the hall just before the red key, go southeast and look through the window back into the building. You can jump to the west to the teleporter, which takes you to a rocket, shotgun shells, partial invisibility, and a medikit. (sector 90)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 151)
  2. facing north. (thing 152)
  3. facing south. (thing 153)
  4. facing south-west. (thing 154)

Statistics[edit]

Map data[edit]

Things 161
Vertices 1050*
Linedefs 1098
Sidedefs 1604
Sectors 124
* The vertex count without the effect of node building is 910.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]