MAP29: Initiation (Hell To Pay)

From DoomWiki.org

Hell To Pay maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 31 32 16 17 18 19 20
(21 - 30)

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.

MAP29: Initiation is the thirty-first map of Hell To Pay. The discrepancy between map slot and progression number is because the MAP31 and MAP32 are inserted between MAP15 and MAP16 as part of the regular progression, instead of being secret levels.

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Walkthrough[edit]

Map of Initiation
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 60)
  2. (sector 197)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 266)
  2. facing south. (thing 267)
  3. facing south. (thing 268)
  4. facing south. (thing 269)
  5. facing east. (thing 275)

Statistics[edit]

Map data[edit]

Things 285
Vertices 1264*
Linedefs 1343
Sidedefs 1915
Sectors 223
* The vertex count without the effect of node building is 1141.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]