MAP29: Knee-Deep in Zeldoom (32in24-11)

From DoomWiki.org

32in24-11 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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MAP29: Knee-Deep in Zeldoom is the twenty-ninth map of 32in24-11, a deathmatch megawad. It was designed by Sarah Mancuso (esselfortium) and uses the music track " ".

Analysis[edit]

Spawn pointsUnmarked
Map of Knee-Deep in Zeldoom

Map layout[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing west. (thing 97)
  2. facing east. (thing 99)
  3. facing east. (thing 101)
  4. facing west. (thing 103)
  5. facing north. (thing 105)
  6. facing west. (thing 107)
  7. facing west. (thing 109)
  8. facing south. (thing 111)
  9. facing east. (thing 113)
  10. facing north-east. (thing 122)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 124
Vertices 4717*
Linedefs 3639
Sidedefs 6556
Sectors 480
* The vertex count without the effect of node building is 3365.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 10
Super shotgun 4
Chaingun 2
Rocket launcher 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 4
Box of bullets 5
4 shotgun shells 3
Box of shotgun shells 12
Rocket 3
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 12
Medikit 6
Armor 2
Items 1-2 3 4-5
Armor bonus 34
Health bonus 8
Radiation shielding suit 1
Miscellaneous 1-2 3 4-5
Deathmatch start 10

See also[edit]

External links[edit]