MAP29: Knee-Deep in Zeldoom (32in24-11)
From DoomWiki.org
| 32in24-11 maps 21-30 |
|---|
|
01
02
03
04
05
06
07
08
09
10 |
This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP29: Knee-Deep in Zeldoom is the twenty-ninth map of 32in24-11, a deathmatch megawad. It was designed by Sarah Mancuso (esselfortium) and uses the music track "At Doom's Gate" by Robert Prince, from Doom.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing west. (thing 97)
- facing east. (thing 99)
- facing east. (thing 101)
- facing west. (thing 103)
- facing north. (thing 105)
- facing west. (thing 107)
- facing west. (thing 109)
- facing south. (thing 111)
- facing east. (thing 113)
- facing north-east. (thing 122)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 124 |
| Vertices | 4717* |
| Linedefs | 3639 |
| Sidedefs | 6556 |
| Sectors | 480 |
* The vertex count without the effect of node building is 3365.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 10 | ||
| Super shotgun | 4 | ||
| Chaingun | 2 | ||
| Rocket launcher | 1 | ||
| BFG9000 | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 4 | ||
| Box of bullets | 5 | ||
| 4 shotgun shells | 3 | ||
| Box of shotgun shells | 12 | ||
| Rocket | 3 | ||
| Energy cell | 2 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 12 | ||
| Medikit | 6 | ||
| Armor | 2 | ||
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 34 | ||
| Health bonus | 8 | ||
| Radiation shielding suit | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 10 | ||
