This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
MAP29: No Escape is the twenty-ninth map of Doom 64 for Doom II. It was designed by Elric Sullivan (DILDOMASTER666) and Brett Harrell (Mechadon), and uses the music track " ".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Outside of the starting building, get to the northeast lift and ride it up. Look north and shoot the switch in the distance, which lowers the bloodfalls to the north. Go there and follow the trail of armor bonuses to a room with energy cells. Press the switch here to lower a BFG9000. (sector 76)
- In the southeast room with the columns, use the column west of the central column to get a backpack. (sector 227)
- In the southwest area with the lava pit, press on the fire wall to get energy cells and a plasma gun. (sector 291)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
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Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 540)
- facing south. (thing 541)
- facing west. (thing 542)
- facing north. (thing 543)
- facing north. (thing 544)
- facing east. (thing 545)
- facing east. (thing 546)
- facing west. (thing 547)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2586.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
14 |
26 |
36
|
Heavy weapon dude |
1 |
14 |
24
|
Imp |
17 |
18 |
26
|
Lost soul |
4 |
12 |
14
|
Demon |
4 |
6 |
10
|
Revenant |
5 |
14 |
24
|
Cacodemon |
3 |
6 |
9
|
Pain elemental |
1 |
3 |
4
|
Hell knight |
0 |
4 |
6
|
Baron of Hell |
1 |
1 |
3
|
Arachnotron |
1 |
3 |
5
|
Mancubus |
8 |
14 |
24
|
Arch-vile |
2 |
3 |
4
|
Cyberdemon |
1 |
4 |
8
|
Nightmare imp |
16 |
34 |
42
|
Nightmare cacodemon |
1 |
5 |
8
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
9
|
4 shotgun shells |
24
|
Box of shotgun shells |
17
|
Rocket |
10
|
Box of rockets |
53 |
54 |
54
|
Energy cell |
24
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
23 |
21 |
19
|
Medikit |
23
|
Armor |
3
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
24
|
Health bonus |
7
|
Supercharge |
5
|
Megasphere |
1 |
0 |
0
|
Backpack |
3
|
Radiation shielding suit |
5
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
8
|
Exploding barrel |
19
|
Teleport landing |
14
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]