MAP29: Sapphire Pools (2048 Unleashed)
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2048 Unleashed maps 21-30 |
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01
02
03
04
05
06
07
08
09
10
11 |
All Hope for Terror
33
34
35
36
37
38
39
40 |
This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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MAP29: Sapphire Pools is the twenty-ninth map of 2048 Unleashed. It was designed by AnonimVio and uses the music track " ".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From the blue keycard, make a jump southwest onto the blue rock, then maneuver across the wall to the open cage with the pain elemental, plasma gun, and energy cells. If you see this area is blocked off, grab the shotgun near the starting point to open them. (sector 699)
- In the middle of the map, you will see a closed area with shotgun guys and a pentagram wall in the back. You can actually reach this area. To do so, get on the rocks to the south, then run north onto the rock with the box of shotgun shells and into an opening. Assuming you did this right, you will land inside this enclosed area, where you can then get a rocket launcher and rockets. (sector 754)
- To get this secret, you must first shoot every bookshelf. There is one right next to the blue keycard, and three more are outside the fences near the blue skull key. One is to the southwest of where Secret #2 is, and if you use the door and lift to the east of Secret #2, you can find two more. You can find one in the small cave near the northeast part of the map, behind some bodies and heads. Once you find and shoot all eight bookshelves, return to the southeast end of the map to enter a secret area with hearts on the walls and a berserk pack and cyberdemon. Behind the cyberdemon is a rocket launcher and a box of rockets. (sector 1233)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos[edit]
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
This information was last verified in its entirety on January 15, 2018.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 500)
- facing south-east. (thing 501)
- facing south-west. (thing 502)
- facing north. (thing 503)
Statistics[edit]
Map data[edit]
Things | 511 |
Vertices | 5941* |
Linedefs | 5824 |
Sidedefs | 9952 |
Sectors | 1256 |
Things[edit]
This level contains the following numbers of things per skill level:
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