MAP29: The Armoury (Doom II: 25 Years on Earth)

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25 Years on Earth maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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MAP29: The Armoury is the twenty-ninth map of Doom II: 25 Years on Earth. It was designed by James Cresswell (Phobus) and uses the music track "".

Walkthrough[edit]

Map of The Armoury
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Flip the switch in the southwest room and enter either of the south compartments. Lower the middle wall for a computer area map. (sector 76)
  2. In the central area with the red floor, open the red door on the east end, then quickly run back up the steps, south, east at the first intersection all the way, then north. Use this button, then quickly run back to the open red door and go through it before it closes to be back at the starting point. Continue east through the open door here before it closes to reach a secret area with armor bonuses, an energy cells, a medikit, and the yellow key. (sector 182)
  3. After getting the yellow key in Secret #2, head to the west side and open the yellow door to get more energy cells and a BFG9000. (sector 5)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:46.66 sapphics 2022-01-16 ph_25yoe29m346.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 332
Vertices 1357*
Linedefs 1424
Sidedefs 1901
Sectors 234
* The vertex count without the effect of node building is 1181.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]