MAP29: The Castle Invaded by Hell (1994 Tune-up Community Project)


1994 Tune-up CP maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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MAP29: The Castle Invaded by Hell is the twenty-ninth map of 1994 Tune-up Community Project. It was designed by Tatsuya Ito (Tatsurd-cacocaco) and uses the music track "Going Down the Fast Way" from Rise of the Triad.


Map of The Castle Invaded by Hell
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Enter the dining hall of the castle and press on the blue banner in the southwest corner to open it. The door here leads to a switch, which will lower a plasma gun in the room above the dining hall. (sector 50)
  2. In the castle lobby, once you have the red key, open the red door to the right. A rocket launcher and boxes of rockets will be inside, as well as a computer behind them. Use this computer, then leave the room and open the door above the red door. There will be a lowering wall around the bend. Drop down to find more boxes of rockets and a green armor. (sector 908)
  3. The switch that reveals the blue key has an additional switch behind it, which is only accessible once you collect the blue key. After getting it, return to the room to the right and press this switch, which opens a wall in the northwest corner of the room. Take the lift up to get a soul sphere. (sector 1254)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed 01:08 GrumpyCat 2013-12-02
NM speed
UV max 13:09 j4rio 2013-11-01
UV -fast
UV -respawn
UV Tyson
UV pacifist 01:08 GrumpyCat 2013-12-02

Miscellaneous demos[edit]

Style Time Player Date File Notes
UV pacifist TAS 00:46 Aleksey Kamenev (4shockblast) 2013-12-01

This information was last verified in its entirety on January 15, 2018.


Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 109)
  2. facing east. (thing 110)
  3. facing north. (thing 111)
  4. facing north. (thing 112)
  5. facing east. (thing 976)
  6. facing south. (thing 977)


Map data[edit]

Things 998
Vertices 13324*
Linedefs 13811
Sidedefs 23594
Sectors 3172
* The vertex count without the effect of node building is 10925.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]