MAP29: The Dead End! (32in24-8)

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32in24-8 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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MAP29: The Dead End! is the twenty-ninth map of 32in24-8, a deathmatch megawad. It was designed by Shaikoten. As part of the theme of 32in24-8, the level is based on Doom II's MAP29: The Living End, originally designed by John Romero.

Analysis[edit]

Spawn pointsUnmarked
Map of The Dead End!

Map layout[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 0)
  2. facing west. (thing 12)
  3. facing west. (thing 13)
  4. facing south. (thing 14)
  5. facing south-west. (thing 15)
  6. facing east. (thing 16)
  7. facing east. (thing 17)
  8. facing west. (thing 18)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 45
Vertices 157*
Linedefs 182
Sidedefs 241
Sectors 37
* The vertex count without the effect of node building is 142.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 3
Chaingun 1
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
4 shotgun shells 14
Box of rockets 2
Energy cell pack 2
Health & Armor 1-2 3 4-5
Stimpack 7
Medikit 1
Megaarmor 1
Items 1-2 3 4-5
Supercharge 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8

See also[edit]

External links[edit]