MAP29: The Dying End (Hellscape)


Hellscape maps
This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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MAP29: The Dying End is the ninth map of Hellscape. It was designed by Christopher Lutz and is an updated version of the standalone map originally released in 2007.


Map of The Dying End
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. From the first set of stairs, go down, use the Hellgrowth lift, kill the mancubus, shoot the crack wall, follow the stairs up, and grab the soul sphere. (sector 96)
  2. Before the first teleporter room, go down on your right (north), shoot the cracked wall to the west, and enter the room. Step onto the teleporter to teleport into the small room above the green armor. You can get a plasma gun and two energy cell packs here. (sector 786)
  3. Go behind the left side of imp towers near the north end and shoot the cracked wall. Climb the stairs to get a soul sphere. (sector 1046)
  4. After going across the zigzag path over lava, backtrack. A small pathway at the south end of the lava leads to a green armor on the left. (sector 985)
  5. Open a wall at the southwest end of the room with the megaarmor for four plasma guns. (sector 563)
  6. Before the teleporter at the east end of the map, open a wall with a lion face to the north. You will find a revenant, a soul sphere, a megaarmor and an energy cell pack. (sector 844)
  7. Jump from the small corridor lit with a single candle onto a pillar with a mancubus then stairs. From here, jump south for the BFG9000. (sector 1192)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 22, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 4)
  2. facing north. (thing 5)
  3. facing north. (thing 6)
  4. facing north. (thing 7)


Map data[edit]

Things 1348
Vertices 10384*
Linedefs 12771
Sidedefs 21752
Sectors 1251
* The vertex count without the effect of node building is 10384.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]