MAP29: The Mortal Coil (Doom 2 the Way id Did)


Doom 2 the Way id Did maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Easter-egg map: 33

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.

MAP29: The Mortal Coil is the twenty-ninth map of Doom 2 the Way id Did. It was designed by Sarah Mancuso (esselfortium). The par time defined in the DEHACKED lump is 5:45.

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Map of The Mortal Coil
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After collecting the radiation shielding suit in the northwest area, run back out, jump into the lava and go north until you find a red rocky crevice, then go all the way and enter the teleporter behind the corner to reach a hidden room with a medikit and a super shotgun. (sector 143)
  2. Again into the lava pool, go all the way to the south into a small opening. The elevator you find counts as a secret. (sector 170)
  3. After taking the #2 elevator, you will find three corridors with hidden teleporters, containing an invulnerability sphere, a backpack and a medikit. The first corridor teleports you to the second, the second to the third and the third to the first; go down the third corridor to reach the secret. (sector 179)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:32.06 William Striegl 2014-04-15
NM speed
UV max 6:24.94 Guanlan Chen (GarrettChan) 2022-10-30
NM 100S 2:49.43 William Striegl 2014-04-13
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 6, 2022.


Player spawns[edit]

This level contains ten spawn points:

  1. facing south. (thing 378)
  2. facing west. (thing 379)
  3. facing north. (thing 380)
  4. facing south. (thing 408)
  5. facing north-west. (thing 409)
  6. facing east. (thing 410)
  7. facing south. (thing 411)
  8. facing south. (thing 412)
  9. facing west. (thing 413)
  10. facing south. (thing 414)


Map data[edit]

Things 418
Vertices 1500*
Linedefs 1699
Sidedefs 2158
Sectors 249
* The vertex count without the effect of node building is 1376.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]