MAP30: ??? (Claustrophobia 1024 2)

From DoomWiki.org

Claustrophobia 1024 2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus maps: 33 34

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: ??? is the thirtieth and final map of Claustrophobia 1024 2. It was designed by gggmork and uses the music track "Prey" by Ryan Nescio (Destructomatic 5001).

Walkthrough[edit]

Map of ???
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

The playable area consists of a grid of square platforms that move up and down in a regular pattern - the grid starts by sloping upwards to the north-east corner, then changes to slope up to the south-west corner, then returns to its original configuration. There are two platforms in the north-west and south-east corners that can only be reached using arch-vile jumps - arch-viles will teleport to the south-west corner of the grid periodically that you can use, and there are medikits and megaarmors placed around the map to restore lost health and protection.

After pressing the skull switches on both platforms, the yellow skull key will appear on one of the poles by the starting point - picking it up will cause two more switches to open on the platforms. Repeat this process to get the red and blue keys (on Hurt Me Plenty skill level or higher, one or two cyberdemons will appear on the platforms after revealing the second key), then go up to the multi-colored barrier in the south-west corner and open it to reveal an eye switch. Press this switch to summon lots of barrels and Romero's heads, then destroy them to finish the level.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:45.37 Tatsuya Ito (Tatsurd-cacocaco) 2012-10-03 4c30-145.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 21, 2021.

Statistics[edit]

Map data[edit]

Things 1000
Vertices 6668*
Linedefs 6751
Sidedefs 10571
Sectors 1570
* The vertex count without the effect of node building is 5892.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • With the total number of 116 Romero's heads, the map has the most such enemies in any Doom level covered on the Doom Wiki.

See also[edit]

Sources[edit]

External links[edit]