MAP30: Armageddon (Invasion II)

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Invasion II maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: Armageddon is the thirtieth and final map of Invasion II. It was designed by Paul Fleschute (Moe).

Walkthrough[edit]

Map of Armageddon
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In either the southwest or southeast teleporter rooms, go to the lamp at the north end between the teleporters and use it, the teleport to the right arena and head to the north end and go into the opening where a switch was to find another switch and a teleporter back to the southeast teleporter room. The teleporter itself is a secret, but it is not possible to register without the no-clipping code due to the teleport line being in the way. (sector 53)
  2. Teleport to the right arena and use either the left or the right walls on the south wall near where you teleport to find boxes of rockets, soul spheres, and medikits. Both walls count as one secret. (sector 68)
  3. In either the southwest or southeast teleporter rooms, go to the lamp at the north end between the teleporters and use it, the teleport to the left arena and head to the north end and go into the opening where a switch was to find another switch and a teleporter back to the southwest teleporter room. The teleporter itself is a secret, but it is not possible to register without the no-clipping code due to the teleport line being in the way. (sector 126)
  4. Teleport to the left arena and use either the left or the right walls on the south wall near where you teleport to find boxes of rockets, soul spheres, and medikits. Both walls count as one secret. (sector 141)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:21.86 Revved 2012-12-29 inv30-221.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Statistics[edit]

Map data[edit]

Things 202
Vertices 1636*
Linedefs 1737
Sidedefs 2506
Sectors 269
* The vertex count without the effect of node building is 1438.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]